Flying Wisdom Studios - Internship
Location: San Francisco, CA | Posted under GAD, MAA, VGP, WDIM Internships on August 27th 2010
Company Information:
- Flying Wisdom Studios creates high quality games using original intellectual property or by building upon existing IP for top-tier game publishers on mobile and social network platforms.
- We focus on projects that explore an interesting combination of social interaction and mobile gameplay and our specialty is working with clients that need a one stop solution to game development. Flying Wisdom Studios was founded in 2008 by Josh Rose, Kenneth Chao, and Jed Melnik—three game industry veterans with unique plans to capitalize on the growing social gaming market.
- http://www.flyingwisdomstudios.com/
- 1620 Montgomery Street, Suite 170 San Francisco, CA 94111
Job Description
- Product Focus: High quality mobile, casual, web & social games.
- We are looking for the following intern and co-op candidates:
- Engineers
- Brilliant, passionate, driven future leaders of web & mobile software technology who can solve any technical problem, at any scale, in any language…our problems are solved usually in…
- PHP (familiarity with LAMP and MySQL)
- On Servers (C, C++)
- On Client devices (Cocoa, Objective C, C/C++, Open GL, UIKit)
- Flash, Action Script
- Python, Lua, Ruby, Ruby on Rails
- Special Need: We need at least 1 Unity developer
- Assistant Producers
- Aspiring gamemakers & marketers with clear visions, communication skills and leadership ability
- An incredible personal passion for the intersection of games & business - opinions and insights into consumers & game design that are progressive but pragmatic
- An understanding of Project Management and various methodologies to lead teams to success
- Ability to schedule a team to meet milestones
- Be a liaison between executives, team members, internal departments, and external clients
- Designers
- Aspiring gameplay & game mechanic visionaries
- A passion for social and casual games, current trends, viral mechanics, and monetization methods
- Personal understanding of the intersection of human interaction with core gameplay compulsions and an obsessive thirst to invent, iterate and understand core gameplay compulsion loops
- Artists
- Production 2D Artists
- A stickler for details. File naming convetions, file sizes, pixel counts, etc.
- UI guru. An artist who is inspired by slick, beautiful and functional UI
- Positions are available in the fall from September to December for the fall semester. The dates are flexible depending on each applicant’s’ university schedule and project needs.
Requirements
- Must be within 2 years of receiving a bachelor’s degree or pursuing a masters degree or equivalent
- Knowledge of software development cycle
- Ability to thrive in fast-paced environment
- Strong analytical skills
- Ability to be flexible to quickly changing business needs, new technologies, and game requirements.
- Exposure to game design and development experience (academic, employment, or personal)
- Passion for the video game industry
To Apply:
- If this is you please send a cover letter, your CV, and two letters of reference or recommendation to careers@flyingwisdomstudios.com, cc pmanley@aii.edu

